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2026-01-18 16:08:45 Christian: -/-| /dev/null .. phasing labs/phasing labs.md | |
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| + | # Phasing Labs |
| + | + First game in the Paintballer series |
| + | + 2D Puzzle Jump and Walk |
| + | |
| + | |
| + | # Chapter 1 |
| + | + Our hero's journey begins |
| + | + Getting familiar with basic game concepts |
| + | |
| + | ## Beginning |
| + | Our hero who was always working for [[Dr. Phasor]] until one day when he stumbled upon a seemingly supernatural being held hostage and in immense pain. The poor creature was used to extract some matter from it to build weapons of some sort. |
| + | |
| + | The weapons didn't look like finished products but in a kind-of-working prototyping stage. |
| + | |
| + | ## Game mechanics |
| + | |
| + | + Weapon |
| + | + Enemies |
| + | + Block phasing |
| + | |
| + | |
| + | |
| + | # Chapter 2 |
| + | Finding more advanced weapons |
| + | Finding different phasing types |
| + | non-lethal enemies |
| + | lethal traps |
| + | |
| + | # Revealing everything |
| + | deadly enemies |
| + | enemies using phasing suits |
| + | enemies using phasing weapons |
| + | |
| + | |
| + | |
| + | # Build-up to the final showdown |
| + | Unlocking the last weapons |
| + | Unlock every phasing type |
| + | Unlock every environmental object |
| + | |
| + | # Finale |
| + | Unlock every enemy type |
| + | Combine every element |
| + | |
| + | # Meta |
| + | The [[Protagonist]] does not kill! |
| + | This means that enemies should be robots instead of humans. |
| + | Humans will be knocked out or trapped. (not sure if necessary for the game). |
| + | |
| + | This Saga will introduce a sub-faction of the [[Bad Guys]]. |